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<channel>
	<title>IP Group</title>
	<link>https://identityproblemgroup.com</link>
	<description>IP Group</description>
	<pubDate>Fri, 12 Dec 2025 11:41:28 +0000</pubDate>
	<generator>https://identityproblemgroup.com</generator>
	<language>en</language>
	
		
	<item>
		<title>BETWIN</title>
				
		<link>https://identityproblemgroup.com/BETWIN</link>

		<pubDate>Fri, 12 Dec 2025 11:41:28 +0000</pubDate>

		<dc:creator>IP Group</dc:creator>

		<guid isPermaLink="true">https://identityproblemgroup.com/BETWIN</guid>

		<description>betwin - ambient room #9

	&#60;img width="4455" height="4455" width_o="4455" height_o="4455" data-src="https://freight.cargo.site/t/original/i/6a2c0e4380bc9b7cd67c0c458b234ca6070df9a2931e22c45e16473784038eca/wariant-1.-kwadrat.jpg" data-mid="241718552" border="0"  src="https://freight.cargo.site/w/1000/i/6a2c0e4380bc9b7cd67c0c458b234ca6070df9a2931e22c45e16473784038eca/wariant-1.-kwadrat.jpg" /&#62;BETWINAMBIENT ROOM #9IMMERSIVE EXPERIENCEPREMIERE: 18.07.2025 @IP StudioConcept &#38;amp; implementation: IP Group [Dominika Kluszczyk, JakubLech, Bogumił Misala]Graphic design: Kinga GralakOrganizer: IP Group Foundation
︎ video documentation

	Each year, the IP Studio, run in Wrocław by the artistic collective IP Group, transforms into the Ambient Room—an immersive environment situated at the intersection of art, technology, and embodied experience. Drawing on both digital and analog media, we design a space in which sound, light, and objects influence perception, reshape our cognitive habits, and open new pathways of seeing.


betwin is an environment suspended in-between—in a state of liminality and indeterminacy. With every moment it slips away, morphing in an unobvious direction. We want to remain within this ambivalence and uncertainty, to move away from what affirms and fixes, and to explore what has not yet taken form—what does not belong, is not defined, what transforms and has not yet solidified. We want to stay in this flickering moment, before something becomes something—before it takes on a name, a function, a form.


This place does not demand immediate understanding or decision-making—on the contrary, it allows immersion in a process of becoming, without the pressure of a final shape. betwin opens up as a field for experiencing unclear impulses, held within a potential of possibilities. We invite you into an environment of ambient liminality—without a map, without instructions, on the threshold.


betwin is the ninth edition of the recurring Ambient Room project, realized at IP Studio in Wrocław—an open studio and creative space run by the IP Group collective. In its practice, IP Group examines selected aspects of media, designing multidimensional immersive environments. The next iteration of the project is planned for 2026.PRESENTATIONS:18-26.07.2025 New Horizons IFF26-30.11.2025 Ambient Room #9 betwin, project realized at IP Studio, Wroclaw PL within the Lalka Nova 3 - International Performative Conference
 The project was co-financed by the Municipality of Wroclaw &#124; wroclaw.pl and European Union NEXTGenerationEU from the National Recovery Plan&#60;img width="1019" height="142" width_o="1019" height_o="142" data-src="https://freight.cargo.site/t/original/i/974d2c58ee64da82ed57d778ba20343847f02ed05471f67b9be663674d735b0c/logo_kpo_en.svg" data-mid="242220610" border="0"  src="https://freight.cargo.site/w/1000/i/974d2c58ee64da82ed57d778ba20343847f02ed05471f67b9be663674d735b0c/logo_kpo_en.svg" /&#62;&#60;img width="530" height="69" width_o="530" height_o="69" data-src="https://freight.cargo.site/t/original/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" data-mid="242220609" border="0" data-scale="39" src="https://freight.cargo.site/w/530/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" /&#62;




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	<item>
		<title>COUNTER/INTUITIVE</title>
				
		<link>https://identityproblemgroup.com/COUNTER-INTUITIVE</link>

		<pubDate>Fri, 04 Aug 2023 06:39:03 +0000</pubDate>

		<dc:creator>IP Group</dc:creator>

		<guid isPermaLink="true">https://identityproblemgroup.com/COUNTER-INTUITIVE</guid>

		<description>COUNTER/INTUITIVE - ambient room #8



&#60;img width="5906" height="5906" width_o="5906" height_o="5906" data-src="https://freight.cargo.site/t/original/i/ba747665fc76cdcfa1b05ab485ba04bf90b5cb8de6e664066df92dd88bc473bc/counetrintuitive-b-v.jpg" data-mid="222708747" border="0"  src="https://freight.cargo.site/w/1000/i/ba747665fc76cdcfa1b05ab485ba04bf90b5cb8de6e664066df92dd88bc473bc/counetrintuitive-b-v.jpg" /&#62;
COUNTER/INTUITIVE
AMBIENT ROOM #8IMMERSIVE EXPERIENCEPREMIERE: 19.07.2024 @IP Studio
Concept &#38;amp; implementation: IP Group [Dominika Kluszczyk, Jakub Lech, Bogumił Misala]Graphic design: Kinga GralakOrganizer: IP Group Foundation
︎ video documentation 

Our intuition leads us astray because reality is counterintuitive.

Every year, as part of the mBank New Horizons IFF, the IP Studio space, run by the IP Group artistic collective, is transformed into an Ambient Room environment. Using both digital and analog tools, we create an immersive experience. By combining light, sound and visual interactions, we observe how these elements influence our senses, trigger synesthetic processes and transform our perception of reality.

As part of the 8th edition of the project, we are wondering what time, space and movement are and how they work. We will look at situations in which our intuition fails, we will reach for surprising frames of reference, we will stop at moments when something happens that goes against our expectations, common sense or logic. We will move towards the non-obvious.

counter/intuitive is the eighth edition of the cyclical Ambient Room project carried out at IP Studio in Wrocław, an open studio (artist run space) and creative space run by the IP Group collective. In their activities, IP Group analyzes selected media aspects, designing multi-dimensional immersive environments. The next iteration of the project is scheduled for 2025.


PRESENTATIONS:
19-27.07.2024&#38;nbsp;mBank New Horizons IFF11-15.12.2024 Ambient Room #9 betwin, project realized at IP Studio, Wroclaw PL within the National Recovery Plan

 The project was co-financed by the Municipality of Wroclaw &#124; wroclaw.pl and European Union NEXTGenerationEU from the National Recovery Plan
&#60;img width="1019" height="142" width_o="1019" height_o="142" data-src="https://freight.cargo.site/t/original/i/974d2c58ee64da82ed57d778ba20343847f02ed05471f67b9be663674d735b0c/logo_kpo_en.svg" data-mid="222708762" border="0"  src="https://freight.cargo.site/w/1000/i/974d2c58ee64da82ed57d778ba20343847f02ed05471f67b9be663674d735b0c/logo_kpo_en.svg" /&#62;&#60;img width="530" height="69" width_o="530" height_o="69" data-src="https://freight.cargo.site/t/original/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" data-mid="186985157" border="0" data-scale="39" src="https://freight.cargo.site/w/530/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" /&#62;


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	<item>
		<title>AROUND THE PLEASURE PRINCIPLE </title>
				
		<link>https://identityproblemgroup.com/AROUND-THE-PLEASURE-PRINCIPLE</link>

		<pubDate>Sun, 01 Dec 2024 20:03:01 +0000</pubDate>

		<dc:creator>IP Group</dc:creator>

		<guid isPermaLink="true">https://identityproblemgroup.com/AROUND-THE-PLEASURE-PRINCIPLE</guid>

		<description>AROUND THE PLEASURE PRINCIPLE - ambient room #7


&#60;img width="5907" height="5906" width_o="5907" height_o="5906" data-src="https://freight.cargo.site/t/original/i/ab0741857a48e1382ac0ba286f835e0220e45311ed8c8d5748a8aa0b36e67c06/ambientroom7-kwadrat.png" data-mid="222708719" border="0"  src="https://freight.cargo.site/w/1000/i/ab0741857a48e1382ac0ba286f835e0220e45311ed8c8d5748a8aa0b36e67c06/ambientroom7-kwadrat.png" /&#62;

AROUND THE PLEASURE PRINCIPLE
AMBIENT ROOM #7IMMERSIVE EXPERIENCEPREMIERE: 21.07.2023 @IP Studio
Concept &#38;amp; implementation: IP Group [Dominika Kluszczyk, Jakub Lech, Bogumił Misala]Graphic design: Kinga GralakOrganizer: IP Group Foundation
︎ video documentation&#38;nbsp;&#38;nbsp; Daisy, Daisy give me your answer do / Daisy Bell&#38;nbsp;
Inspired by nature and a culture of graduation towers in&#38;nbsp;AROUND THE PLEASURE PRINCIPLE, we create an environment conducive to experiencing pleasure. Does there need to be an unpleasant tension first to initiate the process of generating pleasure? Can we create an environment that is full of relief and soothing? Or perhaps we are capable of experiencing pure pleasure? Can we weaken the effect of the principle of reality? How long can we maintain a state of relaxation and ease?
In the IP Studio we design an experience that combines organic materials (blackthorn twigs), water flow with synchronized light &#38;amp; sound interventions, generative water drops and speach synthesis. Take a deep breath and soothe your senses.

AROUND THE PLEASURE PRINCIPLE&#38;nbsp;is the 7th edition of the cyclic Ambient Room project carried out in the IP Studio in Wrocław, an open artist-run space and creative studio led by the IP Group artistic collective. In their activities, the authors analyze selected media aspects and design multidimensional immersive environments. The next edition of the project is planned for 2024.

PRESENTATIONS:
21-30.07.2023&#38;nbsp;IFF mBank New Horizons, Wroclaw PL

 The project was co-financed by the Municipality of Wroclaw &#124; wroclaw.pl&#60;img width="530" height="69" width_o="530" height_o="69" data-src="https://freight.cargo.site/t/original/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" data-mid="222708718" border="0" data-scale="39" src="https://freight.cargo.site/w/530/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" /&#62;

















</description>
		
	</item>
		
		
	<item>
		<title>DISCHARGE</title>
				
		<link>https://identityproblemgroup.com/DISCHARGE</link>

		<pubDate>Sat, 27 Aug 2022 11:17:56 +0000</pubDate>

		<dc:creator>IP Group</dc:creator>

		<guid isPermaLink="true">https://identityproblemgroup.com/DISCHARGE</guid>

		<description>DISCHARGE - ambient room #6


&#60;img width="5000" height="5000" width_o="5000" height_o="5000" data-src="https://freight.cargo.site/t/original/i/18718d30b429e9abee9b2022cf51a5d46e872924b3b3222d42707bb144086f6d/kwadracik_2.jpg" data-mid="151418519" border="0"  src="https://freight.cargo.site/w/1000/i/18718d30b429e9abee9b2022cf51a5d46e872924b3b3222d42707bb144086f6d/kwadracik_2.jpg" /&#62;

DISCHARGE
AMBIENT ROOM #6IMMERSIVE EXPERIENCEPREMIERE: 22.07.2022 @IP Studio
︎ video documentation 

Concept &#38;amp; implementation: IP Group [Dominika Kluszczyk, Jakub Lech, Bogumił Misala]Graphic design: Malwina HajdukOrganizer: IP Group Foundation&#38;nbsp; You can’t depend on your eyes when your imagination is out of focus / M. Twain&#38;nbsp;
In DISCHARGE we look at the energy flow process. We study the relation between tension and relaxation, energy accumulation and its dissipation.We observe from up close and from a distance a phenomena during which various tensions are discharged.In the IP Studio we design an experience that oscillates between what is directly given and mediated. We create a synesthetic immersive environment of discharge, a place where energy is released, a sound-visual landscape created from the excess of accumulated power.

DISCHARGE is the 6th edition of the cyclical Ambient Room project carried out at IP Studio - an open studio and creative space run by the IP Group artistic collective. In their work, the authors analyze selected media aspects, designing multidimensional immersive environments. The next edition of the project is planned for 2023.
PRESENTATIONS:
26-28.11.2025 Lalka Nova 3 - International Performative Conference, Wroclaw PL
7.09-1.12.2024 Polish Pavilion at the Gwangju Biennale, KOR
22-31.07.2022 IFF New Horizons, Wroclaw PL
12-13.11.2022 Watermans, Brentford UK

 The project was financed by the Municipality of Wroclaw &#124; wroclaw.pl&#60;img width="530" height="69" width_o="530" height_o="69" data-src="https://freight.cargo.site/t/original/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" data-mid="151670506" border="0" data-scale="39" src="https://freight.cargo.site/w/530/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" /&#62;


</description>
		
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	<item>
		<title>IFTHENELSE</title>
				
		<link>https://identityproblemgroup.com/IFTHENELSE</link>

		<pubDate>Wed, 24 Aug 2022 13:05:59 +0000</pubDate>

		<dc:creator>IP Group</dc:creator>

		<guid isPermaLink="true">https://identityproblemgroup.com/IFTHENELSE</guid>

		<description>ifthenelse - ambient room #5
&#60;img width="2048" height="2048" width_o="2048" height_o="2048" data-src="https://freight.cargo.site/t/original/i/be276e7a1c544c7192d76565260a54352ca6bdf0ae16e48ea3526406877d290f/8-czb.jpg" data-mid="151618230" border="0"  src="https://freight.cargo.site/w/1000/i/be276e7a1c544c7192d76565260a54352ca6bdf0ae16e48ea3526406877d290f/8-czb.jpg" /&#62;

AMBIENT ROOM #5INTERACTIVE INSTALLATIONPREMIERE: 13.08.2021 @IP Studio 

︎ video documentation 
︎ trailer

Concept &#38;amp; implementation: IP Group [Dominika Kluszczyk, Jakub Lech, Bogumił Misala] + Ania Haudek [haudek.pl]Graphic design: Ania HaudekOrganizer: IP Group Foundation
&#38;nbsp; Contrariwise, continued Tweedledee,
if it was so, it might be; and if it were so, it would be: but as it isn’t, it ain’t./Lewis Carroll, Through the Looking-Glass, and What Alice Found There 
ifthenelse is an interactive immersive environment created based on the principles of conditional statement, extremely common in most programming languages. To execute a given block of code, a certain condition must be met, otherwise an alternative block is executed. In this case, the possibility of conditional decision-making is given to the participants of the event. Located in the IP Studio space, by discovering the rules of interaction, they activate a sequence of audio-visual dependencies, thus influencing the development of a non-linear, multi-threaded narrative. The progress of the situation and the shape of the Ambient Room depends on the given decisions of the participants. Otherwise…
ifthenelse is the 5th edition of the cyclical Ambient Room project carried out at IP Studio - an open studio and creative space run by the IP Group artistic collective. In their work, the authors analyze selected media aspects, designing multidimensional immersive environments. The next edition of the project is planned for 2022.

The project was financed by the Municipality of Wroclaw &#124; wroclaw.pl&#60;img width="530" height="69" width_o="530" height_o="69" data-src="https://freight.cargo.site/t/original/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" data-mid="151670497" border="0" data-scale="39" src="https://freight.cargo.site/w/530/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" /&#62;
</description>
		
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	<item>
		<title>LUMEN</title>
				
		<link>https://identityproblemgroup.com/LUMEN</link>

		<pubDate>Wed, 24 Aug 2022 17:19:50 +0000</pubDate>

		<dc:creator>IP Group</dc:creator>

		<guid isPermaLink="true">https://identityproblemgroup.com/LUMEN</guid>

		<description>LUMEN - ambient room #4


&#60;img width="1985" height="1985" width_o="1985" height_o="1985" data-src="https://freight.cargo.site/t/original/i/51f925b54a8f09c700b939a6861637f0e655a63fd258b1f8c53dd0adb1e1eed0/2008_AR_PLAKAT_20200927_bez-napisow.jpg" data-mid="151390737" border="0"  src="https://freight.cargo.site/w/1000/i/51f925b54a8f09c700b939a6861637f0e655a63fd258b1f8c53dd0adb1e1eed0/2008_AR_PLAKAT_20200927_bez-napisow.jpg" /&#62;AMBIENT ROOM #4IMMERSIVE EXPERIENCEPREMIERE: 6.11.2020 @IP Studio&#38;nbsp;

︎ video documentation




Concept &#38;amp; implementation: IP Group [Dominika Kluszczyk, Jakub Lech, Bogumił Misala] + Ania Haudek [haudek.pl]
Sensors: Robert AdamskiGraphic design: Ania HaudekOrganizer: IP Group FoundationThe human mind is only capable of absorbing a few things at a time. We see what is taking place in front of us in the here and now, and cannot envisage simultaneously a succession of processes, no matter how integrated and complementary.Our faculties of perception are consequently limited even as regards fairly simple phenomena. / Stanisław Lem, Solaris

The immersive environment is based on the novel “Solaris” by Stanisław Lem and sees itself as a cognitive experiment that employs a series of beams of light to induce perceptual illusions and, hence, trace convincing synesthetic portrayals of phenomena on an alien planet. All those who set foot in LUMEN traverse an emotional space between physical, real, virtual, and imaginary experience. In short: The multidimensional installation triggers a sensory encounter. 
LUMEN is the 4th edition of the cyclical Ambient Room project carried out at IP Studio - an open studio and creative space run by the IP Group artistic collective. In their work, the authors analyze selected media aspects, designing multidimensional immersive environments. The next edition of the project is planned for 2022.
PRESENTATIONS:
6.10.2022-9.10.2022 PachtLab, Kraków PL
29.09.2022-9.10.2022 Pochen Biennale, Chemnitz DE
25-29.05.2022 ADAF 2022, Athens GR
8-16.10.2021 Musao 2021, Vienna AT
29.09-1.10.2021 Vienna Design Week Vienna AT
12.06.2021 Ruska 46 Fest, Wroclaw PL6.11.2020 MFF New Horizons &#38;amp; AFF, Wroclaw PL

The project was financed by the Municipality of Wroclaw &#124; wroclaw.pl
&#60;img width="530" height="69" width_o="530" height_o="69" data-src="https://freight.cargo.site/t/original/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" data-mid="151670408" border="0" data-scale="39" src="https://freight.cargo.site/w/530/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" /&#62;

</description>
		
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	<item>
		<title>BALANS</title>
				
		<link>https://identityproblemgroup.com/BALANS</link>

		<pubDate>Wed, 24 Aug 2022 17:49:33 +0000</pubDate>

		<dc:creator>IP Group</dc:creator>

		<guid isPermaLink="true">https://identityproblemgroup.com/BALANS</guid>

		<description>BALANS - ambient room #3


&#60;img width="645" height="645" width_o="645" height_o="645" data-src="https://freight.cargo.site/t/original/i/0a77a394fc9c636c35b09df38fd5e9c936d684162d70df9b3372e797197ffdc0/balans.jpg" data-mid="151555117" border="0"  src="https://freight.cargo.site/w/645/i/0a77a394fc9c636c35b09df38fd5e9c936d684162d70df9b3372e797197ffdc0/balans.jpg" /&#62;

AMBIENT ROOM #3INTERACTIVE INSTALLATIONPREMIERE: 26.07.2019 @IP Studio&#38;nbsp;

︎ video documentation


Concept &#38;amp; implementation: IP Group [Dominika Kluszczyk, Jakub Lech, Bogumił Misala, Piotr Choromański] 
Graphic design: Ania HaudekOrganizer: IP Group Foundation
BALANS is a space of intuitive interaction, where objects set in motion create an ambient audio-visual environment. Diversified forms steered using movement help keep the bodies oscillating in the space in a state of balance. The surroundings, triggered by sensors, let the recipients adapt to the kinetic phenomena created in the space.




BALANS is the 3rd edition of the cyclical Ambient Room project carried out at IP Studio - an open studio and creative space run by the IP Group artistic collective. In their work, the authors analyze selected media aspects, designing multidimensional immersive environments. The next edition of the project is planned for 2020.

The project was financed by the Municipality of Wroclaw &#124; wroclaw.pl&#60;img width="530" height="69" width_o="530" height_o="69" data-src="https://freight.cargo.site/t/original/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" data-mid="151670483" border="0" data-scale="39" src="https://freight.cargo.site/w/530/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" /&#62;


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	<item>
		<title>REV LIGHT</title>
				
		<link>https://identityproblemgroup.com/REV-LIGHT</link>

		<pubDate>Thu, 25 Aug 2022 20:51:27 +0000</pubDate>

		<dc:creator>IP Group</dc:creator>

		<guid isPermaLink="true">https://identityproblemgroup.com/REV-LIGHT</guid>

		<description>REVERSED LIGHT - 100th anniversary of T. Karpowicz&#60;img width="1106" height="1106" width_o="1106" height_o="1106" data-src="https://freight.cargo.site/t/original/i/abed0a77bba71b9e41e93401d041bf9a1778a1e0a0cf1cba2b1b5406d971f018/rev.jpg" data-mid="151391213" border="0"  src="https://freight.cargo.site/w/1000/i/abed0a77bba71b9e41e93401d041bf9a1778a1e0a0cf1cba2b1b5406d971f018/rev.jpg" /&#62;REVERSED LIGHT
interactive installationPREMIERE: 15.12.2021Klub Proza &#124; Wrocław
︎ video documentation

digital signal processing + sound interactions: Bogumił Misala [IP]
light-visual interactions: Jakub Lech [IP]
selection of poems and audio recordings: Karol Pęcherz
content cooperation &#38;amp; coordination: Dominika Kluszczyk [IP]
hardware support / lasers: fos.design and Jakub Hader

Event partners: Wrocław House of Literature, Prose Club

Co-financed by the Municipality of Wrocław.
At the same time, we presented No. 48 of the Cegła Literary Magazine "Światłocień" devoted entirely to the work of Tymoteusz Karpowicz. 
You can see the Cegła Light / Shadow magazine hereOn the occasion of the centenary of the birth of Tymoteusz Karpowicz, Reversed&#38;nbsp;Light shone and sounded in the space of the Prose club. The materials of the installation were selected poems of the poet presented in the form of recorded audio tracks, where we heard representatives of Wrocław's artistic community as lectors: Agnieszka Wolny Hamkało, Ilona Witkowska, Maria Karaman, Robert Gonera, Jakub Skurtys, Karol Pęcherz, Gerard Lebik, Piotr Damasiewicz, Hubert Kostkiewicz.

With the help of the turntable, we could interact with the sounds that appeared. By manipulating the recorded material, we influence the final form of the samples - accelerating or distorting the narrator's sound. The sound ambience of the installation is combined with abstract visualizations generated in real time by lasers and with the animation of poems by Tymoteusz Karpowicz from the Reverse Light volume. 

Tymoteusz Karpowicz - poet, prose writer, playwright, translator; a leading creator of linguistic poetry, considered the last great modernist, whose work ends with the experience of the Polish poetic avant-garde of the 20th centuryconcept and implementation: IP Group + Fundacja na Rzecz Kultury i Edukacji im. Tymoteusz Karpowicz






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		<title>TRANSFORMA</title>
				
		<link>https://identityproblemgroup.com/TRANSFORMA</link>

		<pubDate>Thu, 25 Aug 2022 09:16:13 +0000</pubDate>

		<dc:creator>IP Group</dc:creator>

		<guid isPermaLink="true">https://identityproblemgroup.com/TRANSFORMA</guid>

		<description>TRANSFORMA - ambient room #2
&#60;img width="1997" height="1997" width_o="1997" height_o="1997" data-src="https://freight.cargo.site/t/original/i/24c7e4f61a7753644c10c872608af9f78f809d4759151cdc2952350bbe429236/20180607_ambient_plakat_bez-tekstu-1.jpg" data-mid="151390911" border="0"  src="https://freight.cargo.site/w/1000/i/24c7e4f61a7753644c10c872608af9f78f809d4759151cdc2952350bbe429236/20180607_ambient_plakat_bez-tekstu-1.jpg" /&#62;AMBIENT ROOM #2AV INSTALLATIONPREMIERE: 27.07.2018 @IP Studio&#38;nbsp;

︎ video documentation


Concept &#38;amp; implementation: IP Group [Dominika Kluszczyk, Jakub Lech, Bogumił Misala, Piotr Choromański] 
Graphic design: Ania HaudekOrganizer: IP Group FoundationTRANSFORMA is an experiment based on sounds, simple geometrical forms and surroundings. By superimposing a digital audiovisual environment on the physical space of IP Studio and synchronizing it with sound, multiscreen projections create an immersive, contemplative environment based of signals, monochromatic geometry, light motion and sound waves. A space for feeling emerges at the interface between what is physical and real and what is virtual and imaginary.

TRANSFORMA is the 2nd edition of the cyclical Ambient Room project carried out at IP Studio - an open studio and creative space run by the IP Group artistic collective. In their work, the authors analyze selected media aspects, designing multidimensional immersive environments. The next edition of the project is planned for 2019.
PRESENTATIONS:
1-2.11.2018 - Tencent Global Partner Conf, Nanjing
25-29.10.2018 - Punto y Raya Festival, Wroclaw PL
27-29.07.2018 - IFF New Horizons, Wroclaw PL
21-23.09.2023 - IKM, Opening of new space, Gdańsk PL


The project was financed by the Municipality of Wroclaw &#124; wroclaw.pl&#60;img width="530" height="69" width_o="530" height_o="69" data-src="https://freight.cargo.site/t/original/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" data-mid="151670522" border="0" data-scale="39" src="https://freight.cargo.site/w/530/i/f309e2796497fdbd7fbabec74117fcce5ecf95a9fb2181ed296d6c113fc34aa5/EN_podstawowy-01.png" /&#62;




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	<item>
		<title>LAYERS</title>
				
		<link>https://identityproblemgroup.com/LAYERS</link>

		<pubDate>Thu, 25 Aug 2022 16:31:53 +0000</pubDate>

		<dc:creator>IP Group</dc:creator>

		<guid isPermaLink="true">https://identityproblemgroup.com/LAYERS</guid>

		<description>LAYERS - space &#38;amp; sound installation as exhibition design


&#60;img width="700" height="700" width_o="700" height_o="700" data-src="https://freight.cargo.site/t/original/i/9e4590da111b2727028beb73d2c4a4ceb89bffcdcbd77289fccd23f746682a01/jaskinia_ah_main.jpg" data-mid="151391165" border="0"  src="https://freight.cargo.site/w/700/i/9e4590da111b2727028beb73d2c4a4ceb89bffcdcbd77289fccd23f746682a01/jaskinia_ah_main.jpg" /&#62;LAYERSspace &#38;amp; sound installationPREMIERE: 2.09.2020IP Studio&#38;nbsp;

Concept and implementation:
Ania Haudek + IP Group
Curator: Maciej Bujko
Graphic design: Ania Haudek [haudek.pl]
Photos: Lila Leń
Festival: TIFF Festival WorldsReferring to the title cave, layers creates a sensitive spatial and sound environment for the exhibition.
The installation consists of twenty planes reproducing 3D space. It is an attempt to process a natural phenomenon using digital tools. Blocks made of polystyrene foam, a material used in construction, highlight the fragile and synthetic nature of our contemporary habitat. Layers is a variation on the theme of perceiving natural formations through the prism of their degradation process in the urban ecosystem. An organic form is reflected in an artificial material. This presentation is far from a romantic description of nature, but rather a critique of the contemporary urban cave, stuffy, schematic and imperfect. The transposition of the three-dimensional micro-world of the cave onto a group of flat surfaces leads to a collision between geometric shapes and their morphic reflection.&#38;nbsp;The architectural perspective collides with the organic environment. In turn, the layers themselves resonate with the contemplation of change over time, a documentation of process, a record of transformation.
The work is inspired by Florian Amoser's photographs, Quantified Landscape, presented in the exhibition.




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